You can detect if a certain TextBox is in focus by using TextBox/IsFocused|IsFocused.When a TextBox comes into focus, the TextBox/Focused|Focused event fires. You can use TextBox/CaptureFocus|CaptureFocus when a dialogue appears so that the player doesn’t have to click on a TextBox when it becomes available you can use ContextActionService/BindAction to bind a certain key to focus a TextBox using this function.It is possible to detect and change the focus state of a TextBox: UserInputService/InputBegan and related events will still fire while a TextBox is in focus. The ContextActionService honors TextBox keybinds and will automatically prevent key press events from being passed to actions bound with ContextActionService/BindAction. The TextBox/MultiLine|MultiLine property allows players to enter multiple lines of text with newline characters ( \n).This may not be desirable for text that should be editable by the player.
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